Faces, I see Faces
 More of this Feature
• Part 2: face2face
 Join The Discussion
"metastream or cult 3d what should I use..."
 Related Resources
• Sign Language Apps
• Virtual Humans
 From Other Guides
• Unix
• Art/Technology
 Elsewhere On The Web
• MPEG.org

Dateline: 11/8/00

One area of active development is your face! Oh I suppose I should be more specific and refer to it as facial capture or putting your face into the computer, but you get the idea. There are several new technologies and beta type products out there for you to put your face into a game, a chat environment and so on.

Two of the "biggies" are from a company called face2face and Eyematic. Face2face is a startup, spinoff from Lucent started by Eric Petajan. Dr. Eric has been doing facial analysis for many years even completing his dissertation on the topic. More interestingly face2face produces animations (of your face) that are compatable with MPEG-4. MPEG-4 is the next major version of MPEG, the standard that brought you home movies on DVD, and it covers 3D with a particularly strong section on facial animation. The point of all this being that facial animations produced using face2face sofware is "standard" and will therefore last a long time. In addition I expect MPEG-4 to be the next major technology for 3D, not so much on the web but 3D for set-top boxes and integration with TV.

display with chat tool
Chat environment with avatar tracking face. (courtesy Eyematic)

eyematic facial recognition
Facial tracking, computer generating lines superimposed showing real time tracking. (courtesy Eyematic)

Next page > face2face > Page 1, 2

[Tutorials] [Web3D Technology Comparison] [Virtual Humans]
[Virtual Reality] [Art] [People of Web3D]
[Panoramic Imaging] [FAQs] [Companies]